NUKE & DECOY Cluster Missile Base

V 1.0 mod for Space Engineers

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description

NUKE & DECOY Cluster Missile Base for Rhino Explorer Ship

NO MODS,
NO DLC’s,
NO SCRIPTS,
SURVIVAL READY,
EVERYTHING 100% VANILLA...!

DETAILS:

2 Projectors
4 Merge Blocks

PART INFO:

Decoy and Nuke Cluster Base (No Missiles Built)
647 PCU
49 Blocks
8 Non Armor Blocks
1,953 Grid Mass

Decoy Cluster Built and Ready: (4 Missiles)
3,812 PCU
168 Blocks
87 Non Armor Blocks
13,552 Grid Mass

Nuke Cluster Built and Ready: (4 Missiles)
3,911 PCU
171 Blocks
90 Non Armor Blocks
14,753 Total Grid Mass


INSTRUCTIONS:

To Launch.... Group and (only) "START" all 8 “Nuke/Decoy Initiate Timer Blocks”.


Single Decoy Cluster Missile
https://steamcommunity.com/sharedfiles/filedetails/?id=2376169584

Single Nuke Cluster Missile
https://steamcommunity.com/sharedfiles/filedetails/?id=2376169824

Rhino Explorer
https://steamcommunity.com/sharedfiles/filedetails/?id=2376167915


Sharing My Creations...

Please DO NOT use any of my creations in any streaming platform or similar without explicit say so from Myself ONLY! (I'm more than happy to allow but please just steam message me or similar to ask and I would love for you to showcase it or similar etc.)
Also I must ask you to 'Tag/Notify' me in said social publication so I may also view it :)
Thanks and I hope you enjoy my creations as I've only done so many tests on them

Comment Below

Credits

  • 02 Feb 02:35
    Version 1.0



Files


02.02 2021
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Der Mod wird automatisch beim nächsten Start von Space Engineers installiert.
Space Engineers
decoynuke_cluster_missile_base.zip
498 KB 287

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