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Master HUD

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The UI renderer foundation of the Realistic Farming mod ecosystem. Master HUD is the third mod in the load order. It manages the single draw loop that renders every companion mod’s overlay, using a pull model: companions set a dirty flag instead of rebuilding HUD strings every frame, and Master HUD calls their fetch callback only when the data has actually changed. Additionally, it handles menu suspension, corner stacking, and unload cleanup for all of them. There are no settings or configurations required. Simply install it, keep it loaded, and let the companion mods utilize it.

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