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Hagenstedt

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Thanks

We sincerely welcome have here a gorgeous version of Bandit get to disposal and in this sense I would like to thank warmly at him right for the release:

So here are some details:

For Map:

Yep ..... and still some converted standard map! But to whom it does not fit >>> not a download forced <<<

As a note I write here also equal to that all the original trees have been removed and I have this replaced with approximately over 3000 2D trees. In addition, some Foliage Trees have been added.

So who does not like the 2d-trees, you should think possibly if he would like this map actually download and play!

The farm is at the site remained as on the original map, but was redesigned. So here is the potato and sugar beet storage of Ganelcer was installed, for example. The chicken was only minimally changed. The cow and sheep zone was merged and modeled on the HagenstedtV1.3 of mods-stube (
http://www.modhoster.de/mods/hagenstedt--3 installed) and is therefore relatively central location in the immediate vicinity of the farm. The cow pasture is passable. All roads and bridges have been made narrower. The BGA has been reworked and now only get 2 silos and for a shelter. Near the land trade, the straw power plant GeneralX from LS11 is (sliding plate without function but ball sale is possible). In addition, near the country trade happened a traveling web from the Freiland_Mapv3 of Ls 2013Modding ( http://www.modhoster.de/mods/freilandmap--3 ) the landscape. The port has been redesigned a bit and now has an unloading ramp with direction-bound traffic. Otherwise, the map has received a lot of wooded areas and in the vicinity of the farm an area for the location of greenhouses has been established. Withering of the plants has been disabled and the growth times are in contrast to Standartmap remained unchanged. The fence height on the BGA and the station has been adjusted slightly, because the Giants had built there at the height of the fence would be seen from the relation forth even the Berlin Wall became pale. All the trees, and many of the fences are around without collisions in the activities with the Course Play to have no disturbing effect!

In addition, the surface (yellow makiert) was in the farm (Former field 15) for the Forstmod Placebel objects Forge vision.

And a fairly modest area around trees to plant (red makiert)

And a couple other Neueigkeiten as Stepa compound feed hall at the BGA a balance with statistics and Woodchip assumption.

Furthermore, there level indicators on the farm

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