description
V1.7.1.0
- fixed the buyable pallets, thanks to [PolyCount]Taz; now
have correct collision and weight, also is a fix for the empty pallets
production (update soon, Revamped), because the game got confused and
produced infinite pallets. Also price lowered to 1500 and when buying
eight, will pay only 10500 instead of 12k. Updates coming to all the
productions that have buyable pallets; will update the pack too, but
later, because I am adding new things to it.
These are realistic
versions of the greenhouses on industrial and medium scale, also with
two open gardens, that now produce alongside the base-game lettuce,
tomato and strawberry, new crops as: melon, watermelon, cabbage, red
cabbage, red lettuce, green onion, pumpkin, cucumber, baby carrots,
cauliflower, mushroom, eggplant, chili and bell peppers.
Production Revamp mod needed.
The
recipes uses water and seeds, and if you add lime, compost or/and
manure, solid fertilizer, wood chips or straw and empty pallets (last
one is buyable from the store or can be produced by my sawmill platinum;
other empty pallets may work) you'll get up to 100% more output.
The
recipes are the same on all the placeables, but only the industrial one
works non-stop; the medium greenhouse will work all year but depend on
the sun's power (night off, when very sunny the production will be at
it's best); the garden plots will stop working in the winter months,
with the production cycles reduced.
Will work without compost or empty pallets (will get only some warnings in the log, and the boost from them won't be added).
Selling point not needed, it will sell as same place as base game tomatoes, lettuce and strawberries on your map.
For support, extra mods/mod edits and a nice comunity, join my Discord (link in profile).
Credits
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10 Jun 14:41Version 1.7.1.0
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