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GE10 Script - WaterToolkit

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The WaterToolkit is a GIANTS Editor script for Farming Simulator 25, designed to simplify the process of creating and customizing water surfaces.

Features:

  • Generate water planes from splines, including closed lake surfaces and rivers with adjustable width.
  • Convert existing planes into complete water planes, incorporating WaterSimulation & WaterInMirror.
  • Manage shader parameters via presets and apply them to multiple nodes simultaneously.
  • Includes built-in presets based on FS25 maps.
  • Create, save, reorder, and delete custom presets.
  • Live preview with mesh triangulation directly in the viewport.

Note – Height Slider Range:

If the slider range for the water height is insufficient, the limits can be adjusted directly in the script:

  • WaterToolkit.HEIGHT_MIN_SLIDER (default: lower bound)
  • WaterToolkit.HEIGHT_MAX_SLIDER (default: upper bound)

Installation:

  1. Navigate to the GIANTS Editor AppData path. Default: “C:\Users\[USER]\AppData\Local\GIANTS Editor 64bit 10.0.XX\scripts\”.
  2. Copy the file “WaterToolkit.lua” from the prefab into the Script folder of the GIANTS Editor.
  3. The script will then be available in the GIANTS Editor via the menu bar under “Scripts”.

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