Fuel capacities based on real data

V 1.5 mod for SnowRunner

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description

Update to 1.5 to make it compatible with Version 5.1 of SnowRunner!

If there's a game update that changes any truck file, I'll update the mod.

Thanks to dedicated player m-Payne and his finding of more accurate values I was able to get the fuel capacities even more precise. If you find a bug, please write a comment! =)

Fast facts:

  • manual installation only - see easy tutorial below
  • small size, only necessary data touched and uploaded
  • fuel capacity changed to real values for every vanilla truck
  • fuel consumption slightly lowered for several engine types
  • supports multiplayer

If you like the mod, please subscribe - thumbs up - unsubscribe =) Or stay subscribed to get update notifications!

Thanks a lot for your support! If you find a mistake please let me know, and I'll take care of that!


Description:

This mod may not be for everybody!

It will change the experience of the game! Some vehicles in SnowRunner have way too little fuel capacity. I do understand the general sense of challenge and balance why fuel was integrated into this game as it is right now. However, as a single-player and a fan of realism, I couldn't stand some of the trucks and how they were just not usable, at all without the need for refueling every 10 to 15 minutes. I started changing some trucks I didn't like but then I decided to search for real-life data and changed every single vehicle! =) Also, I changed some of the fuel consumptions, which felt way too high. This should not feel like cheat vehicles, fuel will be used up, but it definitely changes the balance of the game. If you like realistic values, at least on the fuel side, this mod is for you!


Keep in mind (or clarification on power-to-weight):

More fuel means more weight. The graph 'power-to-weight' might change a bit.

It's like in reality: The fuel level slowly shrinks while driving. The power-to-weight ratio is increased. If you refuel, the truck gets heavier, thus the ratio decreases. The actual power stays the same at all times!

However, that little graph and that A+ and S+ rating is absolutely misleading and should be changed to actual numbers. That graph implies that if you lose one bar, you suddenly have a lot less power, which is just not true!

Here's a little example:

truck weight fueled up: 5000 kg, power: 400 hp = power-to-weight ratio 0,080 or 80 hp per ton.

truck weight low on fuel: 4700 kg = power-to-weight ratio 0,085 or 85 hp per ton.

So this difference in ratio is nothing that makes a significant change to how the vehicle performs, then again, it is in some occasions enough to change that misleading power-to-weight graph.


Installation and backup guide:

Make sure, you have WinRAR installed! No installation with subscribing as with all mods around here, that change base game files.

Manual installation:

  1. Download the file
  2. Navigate to the path you have SnowRunner installed to
  3. Follow the folders: SnowRunner\en_us\preload\paks\client
  4. Create a folder called 'Backup' to save your original file.
  5. Copy the file 'initial.pak' into that Backup folder. Now you are ready to install the mod!
  6. Open the original file 'initial.pak' with WinRAR.
  7. Open the mod-file 'Fuel_capacities_based_on_real_data.zip' with WinRAR, as well.
  8. Now drag and drop the [media]-folder from the mod-zip-file into 'initial.pak'.
  9. The files in 'initial.pak' will be overwritten.
  10. Close everything and you can start playing.
  11. If you don't like it and want to revert: Navigate back to your installation folder and delete the edited 'initial.pak'. Then copy the original file from your 'Backup'-folder, and everything is vanilla again.



See changed fuel capacities below - feel free to use these values for your own mod!

(if the table looks weird on mobile devices, please switch to the desktop version of this site.)

vehicle

vanilla fuel capacity

real-life fuel capacity

ank_mk38 200 613 will be fixed to more correct value in future update
azov_4220_antarctic 340 700
azov_5319 200 700
azov_64131 350 500
azov_73210 350 420
cat_745c 530 550
cat_ct680 280 450
chevrolet_ck1500 80 95
chevrolet_kodiakc70 200 379
dan_96320 350 665
derry_longhorn_3194 370 757
derry_longhorn_4520 400 947
don_71 42 42
ford_clt9000 280 909
freightliner_114sd 300 227
freightliner_m916a1.xml 200 379
gmc_9500 240 756
hummer_h2 80 121
international_fleetstar_f2070a 240 379
international_loadstar_1700 130 378
international_paystar_5070 240 189
international_scout_800 72 79
international_transtar_4070a 265 379
khan_39_marshall 72 78
khan_lo4f 80 77
kolob_74760 380 1550
kolob_74941 340 1210
navistar_5000mv 340 530
pacific_p12w 350 909
pacific_p16 300 456
royal_bm17 280 636
step_310e 220 650 will be fixed to 340 in the next update
tayga_6436 330 550
tuz_166 60 75
tuz_420_tatarin 300 300
voron_ae4380 250 300
voron_d53233 270 360
voron_grad 330 450
ws_4964_white 300 529
ws_6900xd_twin 360 1514
yar_87 110 110
zikz_5368 190 400





Credits

  • 14 Jul 17:49
    Version 1.5

    The mod is now prepared for version 5.1 so it actually uses the changes made to vehicles in version 5.1!



Files


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