description
The Oil Mill from the base game has been adjusted as follows:
– The unloading point for deliveries was moved to the left side of the building to avoid collisions with the pallets.
– The area where the palettes spawn has been moved slightly and expanded from 4 to 16 palettes.
– The production speed of the oil mill has been increased significantly.
– Corn oil and soybean oil can now also be produced.
– Added corn oil and soybean oil as new products.
– Increased raw material storage capacity to 200k.
– Increased product storage capacity to 15k.
– The oil palettes have been made more realistic. The capacity (1000l) has remained the same.
Also added a sell point that accepts most standard fruits, products, etc. (no wood or bales) in addition to corn oil and soybean oil.
Costs:
– Purchase price oil mill: 80,000 $
– Production costs: 60 $ / month
– Purchase price selling station: 1000 $
Cycles:
– Sunflowers, maize, canola, soybeans: 17,040 / month (710/h)
– Olives: 12,000 / month (500/h)
Known Mod Conflicts
– Liftable Pallets
This mod overrides the sunnflower, olive and canola apllets
For mod support PM Jumpfruit on the Giants forums.
Changelog:
1.1.1.0
– Russian translation added (Thanks to Nagor)
– Known mod conflicts added to description
1.1.0.0
– Added soybean oil
– The prices of canola oil and sunflower oil have been increased
– Fixed issue with default oil palettes on consoles
– Mod description revised
– English name corrected (Maize Oil –> Corn Oil)
– Corrected errors in French translation
– Fixed problem with unloading the pallets at the selling station
– Removed cotton from the sell point
Credits
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08 Nov 20:23Version 1.1.1
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by Henni2404
ago over 2 years
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by Henni2404
ago over 2 years
-
by Henni2404
ago over 2 years
-
by Henni2404
ago over 2 years
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