Added Santiago de Compostela v1.0 [1.43]

V 7.1 mod for Eurotruck Simulator 2

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Since SCS has not added my city to the map I have taken the trouble to add it myself. Bearing in mind that I am not a professional and this is my first map mod I have tried, as far as possible, to make it as realistic as possible. It is a work that has taken me months, and that I want to share with you. I hope you like it.
This is the first version of the map. I have had to adapt to a very limited space and I have tried not to alter the areas already built. It has no errors on the game.log and runs smoothly, even on slower computers.
Requires DLC Iberia.
Version 1.43, but probably also works for the immediately previous versions.

Credits

Modell: Edsor
Textur: Edsor
Script:Edsor
Idee / Konzept: Edsor
Tester:Edsor
Sonstige: Edsor

  • 06 Jun 03:38
    Version 7.1

    Santiago de Compostela v7.1 - 1.50

    Changelogs v7.1
    – I have built a new section on the road to Noia, specifically the one corresponding to the parish of Laraño.
    – Tree walls have been removed from the area near the road and have been moved much further. These backgrounds have been subsumed by elements created to be viewed closely, which has greatly improved the appearance of the map.
    – I’ve blocked access to dead-end roads, keeping it as a stage, giving those roads and their surroundings a more lifelike appearance.
    – I have rebuilt the environment of the highway that leads to Lugo Avenue, making more realistic the environment of the San Lázaro hotel, as well as the landscape of trees on one side and the buildings near Lugo Avenue.
    – Many buildings have been replaced by others closer to reality.
    – I have also recreated and built from scratch many streets and alleys that lead to main roads. These areas do not allow trucks to enter, but greatly increase immersion and realism. Especially in the old area, but also in other parts of the city.

    Compatibility for 1.50
    No errors or warnings in the game.log. Totally clean.
    Well optimized. It works smoothly on even the least powerful computers.

    Credits:
    edsor

  • 02 Dec 02:20
    Version 7.0

    Santiago de Compostela v7.0 - 1.49

    Built a new section on the road to Noia, specifically the one corresponding to the parish of Laraño.
    Tree walls have been removed from the area near the road and have been moved much further. These backgrounds have been subsumed by elements created to be viewed closely, which has greatly improved the appearance of the map.
    Blocked access to dead-end roads, keeping it as a stage, giving those roads and their surroundings a more lifelike appearance.
    Rebuilt the environment of the highway that leads to Lugo Avenue, making more realistic the environment of the San Lázaro hotel, as well as the landscape of trees on one side and the buildings near Lugo Avenue.
    Many buildings have been replaced by others closer to reality.
    Also recreated and built from scratch many streets and alleys that lead to main roads. These areas do not allow trucks to enter, but greatly increase immersion and realism. Especially in the old area, but also in other parts of the city.
    No errors or warnings in the game.log. Totally clean.
    Well optimized. It works smoothly on even the least powerful computers.
    Corrected and adapted for version 1.49

    Credits
    edsor

  • 19 Aug 15:06
    Version 6.0

    Santiago de Compostela v6.0 - 1.48

    This is the sixth version of my map

    I have added a new area around the streets that cross the neighborhood of San Lorenzo and allow a quick communication between the neighborhood of Vite and the old area with Vidán and La Barcia, on the road to Noia.
    I have rebuilt from scratch the street of the Concheiros and the Rúa de San Pedro, including all the squares, corners and alleys existing around these streets.
    The streets of Rúa da Ensinanza and Rúa da Virxe da Cerca have undergone the same reconstruction, although in this case I have preserved the previous road.
    Existing industrial areas on the A Coruna road and on the ring road had initially remained as a rural area. Now those areas have been built and recreated in detail.
    I have fixed the bad road connections at Porta do Camino and La Salle by replacing it with crossings like the real ones. I have done the same with the unreal roundabouts of San Roque and Santo Domingo. This has forced me to remodel all these areas.
    There are countless areas that I have rebuilt with new buildings and other elements (old area, industrial park, A Coruña road, ring road…).
    I have also updated the city definitions, including the population information added in version 1.48.
    No errors or warnings in the game.log. Totally clean.
    Well optimized. It works smoothly on even the least powerful computers.
    Corrected and adapted for version 1.48. I have used many models of the new version.

    Credits
    edsor

  • 01 May 02:03
    Version 5.0

    Santiago de Compostela v5.0 - 1.47

    This is the second version of my city map. Building on past experience, I have added new parts and also rebuilt many areas to make it more detailed and realistic. I have also corrected the bugs of the first version.
    No errors in game.log (in one of the models of the companies I use a sound bug has appeared with the new update, but SCS already knows it and it is a matter of time that it solves it)
    Works smoothly, even on less powerful computers.
    Compatible with any other map mod
    Requires Iberia DLC
    Adapted for version 1.47

    Credits
    Edsor

  • 15 Nov 23:12
    Version 4.0

    Added Santiago de Compostela v4.0 [1.46]

    This is the fourth part of my map.

    It has been expanded with a new area that is accessed through the tunnel that links Romero Donallo Avenue with Mestre Mateo Street. I have also rebuilt most of the old areas to make it much more like reality. In this respect, I hope I have achieved a new level of realism and detail. I think I can now really say that my map represents Santiago de Compostela.

    I have fixed all the compatibility issues with other maps, and with the different signs of those maps (thanks Jerry for your help, and thanks also to Promods forum).

    I have also fixed all the bugs that were still present in the latest versión.

    No errors or warnings in the game.log. Totally clean.

    Well optimized. It works smoothly on even the least powerful computers.

    Adapted for versión 1.46. Although it also works perfectly with the previous versión.

    Credits:
    Edsor

  • 01 Sep 16:00
    Version 3.1

    Added Santiago de Compostela v3.1 [1.45]

    Since SCS has not added my city to the map I have taken the trouble to add it myself. Bearing in mind that I am not a professional and this is my first map mod I have tried, as far as possible, to make it as realistic as possible. It is work that has taken me months, and I want to share it with you. I hope you like it.

    Changelog
    fixed traffic bugs
    connected elements that were disconnected
    rebuilt old models to new
    improved detailed and now is realistic

    Adapted for version 1.45. Although it also works perfectly with the previous version
    Requires Iberia DLC

    Credits:
    scs, edsor

  • 04 Aug 00:02
    Version 3.0

    Added Santiago de Compostela v3.0 [1.45]

    This is the third part of the map of Santiago de Compostela.

    I have fixed the previous bugs (like for example the traffic bug on the main road of the Tambre Polygon) and I have connected the elements that were previously disconnected (companies, hotel, garage…) for which I have created new stretches of road and new environments. I have also rebuilt and remodeled various areas of the map to make them more detailed and realistic.
    I have also added several speed cameras, of the same type and located in the same places as in reality

    Adapted for version 1.45. Although it also works perfectly with the previous versión
    Requires Iberia DLC

    And of course:

    No errors or warnings in the game.log. Totally clean
    Well optimized. It works smoothly on even the least powerful computers.
    Compatible with other map mods (it seems that the signals conflict with another map mod. If so, let me know)

    Credits:
    edsor

  • 21 May 00:46
    Version 2.0

    Added Santiago de Compostela v2.0 [1.44]

    This is the second version of my city map. Building on past experience, I have added new parts and also rebuilt many areas to make it more detailed and realistic. I have also corrected the bugs of the first version.

    No errors in game.log (in one of the models of the companies I use a sound bug has appeared with the new update, but SCS already knows it and it is a matter of time that it solves it)
    Works smoothly, even on less powerful computers.
    Compatible with any other map mod
    Requires Iberia DLC
    Adapted for version 1.44 (in this sense, I have incorporated some new specific models of this versión).

  • 18 May 00:12
    Version 1.1

    Added Santiago de Compostela v1.1 [1.44]

    Since SCS has not added my city to the map I have taken the trouble to add it myself. Bearing in mind that I am not a professional and this is my first map mod I have tried, as far as possible, to make it as realistic as possible. It is a work that has taken me months, and that I want to share with you. I hope you like it.

    Requires DLC Iberia.
    Version 1.44, but probably also works for the immediately previous versions.

    Credits
    Edsor

  • 23 Jan 04:17
    Version 1.0

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23.01 2022
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