description
Skirmish with team captains picked at random every round.
Non-captains are allowed to respawn.
Consider joining the captains discord if you want to learn about upcoming updates and help shape development:
https://discord.gg/nwW8v36
Server admins - add Skirmish Captains to your map rotation with the format:
skm_mapname_captains (e.g. skm_camp_captains)
Supports all official Skirmish maps.
+Modded Map Support:
Supports the following modded maps - Server owners must subscribe their servers to these individually before they will work in-game.
- Beb
- Bridgedrill
- Chester
- CompSKM
- Contrabob
- ContraLite
- Hierarchy Practice
- Knightfall
- Meiyo
- Oasis
- RockStand
- Steedie Contraband
- Terminal
Summary of the mode:
- Random captain picked at start of each round
- Win rounds by defeating enemy captains
- Health regeneration is limited for captains
- Non-captains can respawn (10s respawn)
- All respawns get 1.5s spawn protection
- Easy weapon/equipment banning built-in (see below)
- Captains have triple health, but move 15% slower
- Full BOT compatible
Easy weapon/equipment banning
Thanks to Cswic it is possible to ban weapons and equipment using your server's game.ini.
Create a [SkirmCapBanned] within game.ini and list items below with =0 following them.
See this example which is recommended for the mode:
For a list of all equipment names, visit Cswic's Loadout Weapon Removal mod and see his large image list.
Credits
-
15 Jul 00:35Version 0.3.1
0.3.1 - Hotfix update
Map Changes:
-Rockstand: prevented climbing wall near the edge
-Rockstand: can no longer jump over spikes into respawn areas
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