CSS-73 Nova | NoMod | Survival Ready |

V mod for Space Engineers

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CSS-73 NOVA
Combat Survival Ship:
18k PCU

Armaments:
4x Large Railgun
6x Artillery Turret
2x Assault Cannon Turret
4x Gatling Turret
2x Custom Turret (4x small Railgun, 2x Assault cannon each)
14x Autocannon (Static Mounted in nose)

Production:
2x Refinery (Yield Modules)
2x Assembler (Speed Modules)
1x Drill
14x O2/H2 Generator (fast refuel)
2x Oxygen Farm

Utility:
8x Small Reactor
1x Control seat
1x Helm (backwards configured for mining)
2x Cryo Chamber
2x Bed
1x Gravity Generator
1x Jumpdrive
1x Survival Station
1x Contracts Station
1x Store (to acces credits)
1x Projector (set to show only buildable blocks for fast repairs to main body)
1x Ore Detector
2x Ejector (for dumping excess stone + conveyor sorters)
1x Connector
1x Collector (in main C0ckpit to quickly drop of any items)
2x small grid solar panel
etc.. Basically it has everything and should be well balanced...

This here little beauty is the CSS-73 Nova, the bigger sister of the HCI-71 Trinity. A combat capable survival ship that packs a decent punch but also has an on board drill and full production capabilities. The Previously mentioned attributes allows her to be fully self sufficient and cover vast distances. Mining on the go allows for refueling which is done quite fast by having enought O2/H2 generators on board. She lacks a hangar but at just 18k PCU that it isn't her intended purpose to have one. I really like the lighting effect during night time operations, which is hard to capture on a picture but you'll see. She's got all the fine curves and is yours to command. Let me know if anything is off and I'll make sure to update. Have fun.

Greetz, R-Flacko

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18.06 2022
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Abonniere CSS-73 Nova | NoMod | Survival Ready |
Der Mod wird automatisch beim nächsten Start von Space Engineers installiert.

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