Course: Kamen

V 2.0 mod for Farming Simulator 2011

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description

Hi all,
for the very nice map;

Kamen v 1.0 Multi Fruit of Fieldstar Modding

I've been run more courses.
This time, ALL the productions associated with courses

Fields 1-20 and 25 are from the farm and back again sail

Here is the link to the map:

http://www.modhoster.de/mods/kamen

Retracted the Course were with the current CP 3.1.2

Here is the link to the mod

http://www.modhoster.de/mods/courseplay--14



The vehicles decelerate, with drain and integrated bends and slow down when driving uphill.
It should be noted that the MOD again - is dependend.

I opted for the standard - decided vehicles.

Possible, I have met with one or the other "Star Box", the speed is not quite so!



So now for the courses: (content)

So far, the fields retracted 1-20 and 25: (the rest comes)

Fields 1-20 and 25 from the yard to the field and from the field to the farm - for machine delivery

Field 1,4,6,7,8,18 addition BGA (chaff)

6,7,8,16,17,18 cow pasture field (chaff and grass)

Field Rinderhof 6,7,8,18

Field Schweinehof 11

Horse box 14

16.17 cow pasture field - grass - finishing



the production and sales trips

by the Court, any goods to the freight logistics center (FSL) are down

The individual production units are supplied and goods can be continued.

 

Other courses:

Shop for farm

Shop for BGA

Courtyard Kuhweide



Important:

Courses should be set as a combination, ie for example:


if I want to bring to the field devices or machines, ie machines delivery:

f1.hof/feld (click very important, "Wait on the last waypoint or trigger"), otherwise the vehicle back to the 1 control point moves
and moves across the map.

Trip remove

Then I set the downhill;
Downhiller set:

f1.feld/hof
getreidesilo1
f1.hof/feld

alternatively: getreidesilo2

Settings on the downhill perform
Eg. the thresher, the distance, etc.


It is important that the vehicle is driven only to the field. Then delete the waypoints and put together.


When BGA exactly

So first I need machines in the field

f6.hof/feld

Delete Waypoint

: Setting
f6.feld/bga
Silo1
f6.bga/feld

alternatively: silo silo 2 or 3


Courses in the production as "kompost.obst" are provided with waiting points
Thus, one has the ability to unload itself. (A little you have to do it yourself)
for cars drive themselves back

 

In planning:

Mustard seeds and Senftube

From the farm to the individual production units

Fields 21-42

Manure trips

Straw rides - selling HD bales

Straw rides for BGA

 



To make the whole thing will be a little clearer, I added pictures with!

The other fields are also still there, but one thing after another.

So, then I wish you a lot of fun,

Panic sugar

Credits

  • 06 Sep 12:29
    Version 2.0



Files

06.09 2012
Modhoster user rating
3.67 / 3 Votes

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V 2.0
Farming Simulator 2011
courseplay.zip
889 KB 1651
06. 09 2012 1,651

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