Autodrive network for Garbindel

V 1.0.0.0 mod for Farming Simulator 25

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description

Servus,

 

Here is an autodrive network for the Garbindel map.

 

You do not need any additional mods, but it would be advisable to use Autodrive in combination with Courseplay, as it offers more functions than the standard AI helper from the LS 25. In addition, I would like to point out that the network is intended for the standard map and you do not have to create buildings, trees or roads or dirt roads separately if you want to do so. (Recommended for dairy and animal traders who need it)

 

Some routes have been driven and tested with large vehicles to ensure that they do not get stuck anywhere, but in combination with long attachments such as plows & front weight it can lead to complications. Anyone who is reasonably familiar with Autodrive should know the problem and can move the waypoints sideways if necessary, then it should work.

 

No waypoint was made for the pigsty/animal trigger, as there is no animal dealer on the map (as of now) and you either have to build it yourself or simply buy or sell the animals in the menu.

 

Also, no waypoint was added to the dairy because it is very narrow there and therefore makes it almost impossible to have AI helpers bring milk there.

 

For inserting the network into the game, follow these steps:

1. create savegame with Autodrive Mod ! (Important)

2. drag the file that is in the zip file you just downloaded (AutoDrive_config) into the SAVEGAME folder that was just created NOT INTO THE MOD folder!

3.then click on Replace file in destination!

4. click on NO in the game under Generate route networks and then have fun!

Credits

Modell: eggat
Textur: eggat
Script: eggat
Idee / Konzept: eggat
Tester: eggat
Sonstige: eggat

  • 13 Jan 15:30
    Version 1.0.0.0

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13.01 2025
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V 1.0.0.0
Farming Simulator 25
Autodrive_Netzwerk_Garbindel.zip
57.3 KB 634
13. January 634

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