ArmeusMap

V 4.0.0.0 mod for Farming Simulator 25

6
Downloads today
365
Downloads total
0
Comments

description

<!-- ArmeusMap v 4.0.0.0 --!>

---------------------------------------------------
-- Changelog --
---------------------------------------------------

- Map file size reduced.

- Road damage removed.

- Loading screen map image added.

- Road texture overlap corrected.

- Trees that were not placed properly were implemented.

- Fences added to the map for more optics (all fences can be removed via the tree menu).

- Update status of the map is set with V4.0.0.0 because the map is ready and I'm already working on my next map. (Updates only follow in case of drastic errors that make playing impossible).

- For version 4.0.0.0 no new savegame is needed, I have packed a guide to add the new features to the current savegame in the FS25_ArmeusMap.zip folder (Anleitung-Savegame).

- Feedback is always welcome please in the comments.

---------------------------------------------------
<!-- AutoDrive --!>
---------------------------------------------------

- The Autodrive course is updated by B1zaro and should be ready for download as soon as possible.

Credits

Armeus

  • 28 Jan 10:45
    Version 4.0.0.0

  • 3617928
    by Armeus
    ago about 2 months
  • 3617927
    by Armeus
    ago about 2 months
  • 3617926
    by Armeus
    ago about 2 months
  • 3617925
    by Armeus
    ago about 2 months
  • 3617924
    by Armeus
    ago about 2 months
  • 3617923
    by Armeus
    ago about 2 months
  • 3617922
    by Armeus
    ago about 2 months
  • 3617921
    by Armeus
    ago about 2 months




Files


28.01 2025
Modhoster user rating
no rating Votes

Empfehlungsrate

-/-      
noch nicht genug Stimmen

Do you think this mod should be featured?

V 4.0.0.0
Farming Simulator 25
FS25_ArmeusMap.zip
313 MB 365
28. January 365

0 Comments for ArmeusMap

You have to log in for writing comments.
You can also sign up for free, id you don't have an account yet - it only takes 5 minutes.

No comments yet.

Write the first comment...

      }