0
Downloads today
5,015
Downloads total
56
Comments
description
Hey Farmers!
I have a tiny preview of my current projekt for you today:
This farmsign is placeable and the logo can be adapted by you! A template-file and a short PDF-Tutorial are included - the adaption takes less than 5 minutes!
Details
- adaptable, template and tutorial included
- no log-errors, no warnings!
- I3D-File: 348Kb
- all textures in dds und optimized
- mipmaps for all textures!
- price: 250€, income: 0€
Credits
Model/textures/ingame by ModInc
Please keep the original download-link!
Lots of fun!
Credits
ModInc-
30 Jun 15:59Version 1.0 placeable
-
by ModInc
ago over 11 years
-
by ModInc
ago over 11 years
-
by ModInc
ago over 11 years
-
by ModInc
ago over 11 years
-
by Loni HM
ago over 11 years
-
by Loni HM
ago over 11 years
-
by xXCoreXx
ago over 11 years
-
by michistar
ago over 11 years
-
by tonyschulze
ago over 11 years
-
by janluca
ago over 11 years
-
by oliels
ago over 11 years
-
by oliels
ago over 11 years
-
by moh112
ago over 11 years
-
by Sueswassermatrose
ago over 11 years
-
by Sueswassermatrose
ago over 11 years
-
by most sinister
ago over 11 years
-
by LSLandwirt
ago over 11 years
-
by Henny6920
ago over 11 years
-
ago over 11 years
Files
checksum: | e1ba9c65141b458028dc02dd9ffb1283 |
---|---|
Version: | 1.0 placeable |
multiplayer ready? | no |
Author: | ModInc |
price in shop: | 250 LS |
name in shop: | Anpassbares Hofschild by ModInc |
description in shop: | Das Logo auf diesem Schild ist frei anpassbar. Ihr findet ein Template und eine PDF-Anleitung im Modordner, genauere Infos gibts auf www.modhoster.de! |
30.06 2013
Empfehlungsrate
100.00%
Do you think this mod should be featured?
V
1.0 placeable
30. 06 2013
5,015
1 Comments for Customizable Hofschild
Nice example for young modders.UV errors are all right and than this:
"If you can not handle dds, you can save the file as png. In that case you have to open the file “sign.i3d” with the editor and change the line
“<File fileId="7" filename="textures/aufdruck.dds" relativePath="true"/>” in
„<File fileId="7" filename="textures/aufdruck.png" relativePath="true"/>“ first of all it does not mater if you have dds or png in editor and when you not gonna save texture as dds format you gonna get Raw texture error message and it does NOT need to be DTX5.DTX1/1bit alpha for opaque textures and DTX3/explicit alpha for transparent or semitransparent. Hope that will learn somebody something...