Hi, I'm having a serious issue on this map, it's a bit difficult to explain but I'll try my best. Also, I don't know how to contact the creators, so I hope this will somehow reach out to them.
I'd like to emphasize that this problem still exists even with a totally unmodified version of the 6.1 map when using NO MODS at all. Mod collisions are ruled out.
So, there's a silo for seeds and fertilizer near the compost machine at the north side of the farm.
I've bought the smallest sowing machine that needs both seeds and fertilizer (Amazone I believe). When I park under the silo output pipe, the Refill dialog appears and I fill with one of the needed stuff, either seeds or fert.
BUT!!
After filling the sower with either of them, the other one cannot be filled into it!!
The "start filling R" is still there, but nothing happens, the dialog doesn't come up, the game tries to fill the same stuff all over again, despite the sowers placement under the fill trigger. There's no way to fill the other stuff from the silo into the sower.
When using my modded Horsch Pronto 9DC the "Refill" option doesn't appear at all! I can only refill it by using a belt.
And what makes this more troublesome, this trigger issue seems to be global on the map. I mean, I have a mod of placeable tanks, and after buying, placing and filling a storage tank with seeds, the sowing machine cannot be refilled from that either!
So the seeds/fertilizer trigger or dialog system on the map is F-ed up!
I'm somewhat familiar with triggers and map building, but I couldn't find any problems myself, and this problem also exists for my friend who I usually play MP with.
We conducted tests for several hours, played around with triggers, fill types, modded and unmodded sowing machines, but we couldn't come up with a solution.
Did this thing occur for anyone else?
hi tried to play the latest version of the map with the same mods ive used to play the map before and there is no water in the river and the crops dont grow when i sped time on so i cant play this new version...
I have an interesting error. I plant onions, and as soon as they are planted, the map in the pause menu shows the crop as being ready to harvest. It also shows as being fully fertilized even though I have only fertilized the field once. I have tried using the grimme rootster multi and FT300 but it does not harvest anything. Over time, the crop can be seen changing growth states, but it does not update this in the map. The only way to check o see if the onions are ready is to try to harvest it and see what happens. I am running V3.1 and latest seasons mod. While the crop still functions, this would make it nearly impossible to plant several fields with onions and try to keep track of all of them by running them over with a harvester. Please let me know if you have any questions, or would like extra files.
I have tried everything I can to make this work correctly but to no avail. I have reset the fruit_density and cultivator_density, disabled and removed all unnecessary mods from the mods folder, reinstalled the game, removed seasons. It only affects earth fruits. They always show up as needing defoliation and they never grow fully. Even the AI farmers do not plant them because they are broken. I am unable to fix this issue. Is there someone who would be able to replicate the issue I'm having or provide any help at all?
Hi, i download your maps today and i think it's verry cool and awesome, but when i enter in game and a bifate PortaWestfalica v3.0 on mods list and after click on START , my screen is verry darkness and i can't move enything. Please help me
Hi, have you really the Version 3.0? In this case I think you have the Seasons-Mod in your Mod-File. This doesn´t work. You have to download the Version 3.1 of "Porta Westfalica" for Seasons-Mod and all will works fine ;)
15 Comments for Porta Westfalica
Hi, I'm having a serious issue on this map, it's a bit difficult to explain but I'll try my best. Also, I don't know how to contact the creators, so I hope this will somehow reach out to them.
I'd like to emphasize that this problem still exists even with a totally unmodified version of the 6.1 map when using NO MODS at all. Mod collisions are ruled out.
So, there's a silo for seeds and fertilizer near the compost machine at the north side of the farm.
I've bought the smallest sowing machine that needs both seeds and fertilizer (Amazone I believe). When I park under the silo output pipe, the Refill dialog appears and I fill with one of the needed stuff, either seeds or fert.
BUT!!
After filling the sower with either of them, the other one cannot be filled into it!!
The "start filling R" is still there, but nothing happens, the dialog doesn't come up, the game tries to fill the same stuff all over again, despite the sowers placement under the fill trigger. There's no way to fill the other stuff from the silo into the sower.
When using my modded Horsch Pronto 9DC the "Refill" option doesn't appear at all! I can only refill it by using a belt.
And what makes this more troublesome, this trigger issue seems to be global on the map. I mean, I have a mod of placeable tanks, and after buying, placing and filling a storage tank with seeds, the sowing machine cannot be refilled from that either!
So the seeds/fertilizer trigger or dialog system on the map is F-ed up!
I'm somewhat familiar with triggers and map building, but I couldn't find any problems myself, and this problem also exists for my friend who I usually play MP with.
We conducted tests for several hours, played around with triggers, fill types, modded and unmodded sowing machines, but we couldn't come up with a solution.
Did this thing occur for anyone else?
hey is there a way i can convert all the signs and stuff in the map to English
Question for ya bud the Warenlager has 2 gates on it that don't open. Is there something that needs to be done to get them to open?
hi tried to play the latest version of the map with the same mods ive used to play the map before and there is no water in the river and the crops dont grow when i sped time on so i cant play this new version...
wow! :) excellent map.....i love it!....this is like a payware map.....it's 10000000x better thandefault map
wow! :) excellent map.....i love it!....this is like a payware map.....it's 10000000x better than default map
Anyone else having a crash occur when using the Straw Addon and Porta Westfalica V4.0 together? Remove the Straw Addon and everything works
I have an interesting error. I plant onions, and as soon as they are planted, the map in the pause menu shows the crop as being ready to harvest. It also shows as being fully fertilized even though I have only fertilized the field once. I have tried using the grimme rootster multi and FT300 but it does not harvest anything. Over time, the crop can be seen changing growth states, but it does not update this in the map. The only way to check o see if the onions are ready is to try to harvest it and see what happens. I am running V3.1 and latest seasons mod. While the crop still functions, this would make it nearly impossible to plant several fields with onions and try to keep track of all of them by running them over with a harvester. Please let me know if you have any questions, or would like extra files.
Thank you
plz help me. How do i transport "speiseöl" and "H-Milk"??????
The tobacco will not complete the final growth stage for harvest. Advanced the time three days out. Does not change and will not harvest.
Hi, i download your maps today and i think it's verry cool and awesome, but when i enter in game and a bifate PortaWestfalica v3.0 on mods list and after click on START , my screen is verry darkness and i can't move enything. Please help me
wo is dieser Milchmax?
Can we please get an english version of this map? It seems awesome but utterly unplayable for anyone who doesn't speak german.
Hi everyone :)
Hope someone can help me out on this one... The game crash when loading :(
Hello! Can you explain how it works site #1? It have to be used any special seeder? Which mods I have to use to work this site1?
Best