The mod is usefull for map creators for test maps and triggers quickly, but there are many errors in paths of i3d textures.
Furthermore there are many files that is possible include directly of original paths of game like folder "shared" simply include $data/shared/...... in "buildingShader.xml" without put files another time into the folder.
1 Comments for FREE FRUIT
The mod is usefull for map creators for test maps and triggers quickly, but there are many errors in paths of i3d textures.
Furthermore there are many files that is possible include directly of original paths of game like folder "shared" simply include $data/shared/...... in "buildingShader.xml" without put files another time into the folder.
Please correct the mod.
defaultFilename = "$data/shared/default_specular.png"/>
defaultFilename = "$data/shared/mapDirt_diffuse.png"/>
defaultFilename = "$data/shared/mapDirt_normal.png"/>
defaultFilename = "$data/shared/mapMoss_diffuse.png"/>
defaultFilename = "$data/shared/mapMoss_normal.png"/>
defaultFilename = "$data/shared/defaultGradient_diffuse.png"/>