Hi, thanks for this and all great mods.. But i have a little problem now.. When I installed the mod on the map, i lost all the animals and animal feedings.. All turned 0.. ?t's not a big problem i edited the savegame and it's ok now but there is a little annoying situation.. I placed the mod but ?t's not working.. I've tried with all the manure trailers but I can't sell.. Do you have an offer for me? Thanks..
First of all thank you for the usefull mod!
When i install it (or do any other map edit) i lose all my cows and sheep all the feed and all the silage inside the silos. Is that correct or i do something wrong?
Normally this should not happen if you edit your Map.
I have done this too by making this Mod and some other minor changes, and i lost nothing. Probably you did something wrong!
But if you edit the Original Map in the Main Folder of the Game, that can cause some little issues. A reinstall mostly solves the issue.
Your saves, mods etc. will be save in your documents folder if you do a reinstall.
Thanks again for your fast reply! I use the default map2 and the only i did before was just moving some fences and bushes. That didn't happened with GE 5 in FS2013
I had the same experience when i implemented Marhu's water mod into a mod map (Schattenwolf). I then checked the vehicles.xml of my savegame folder, where the onCreateLoadedObjects are saved. It seems, that on saving the map the GE assigned new id's to those objects like cow shed and others.
What you now can do is either edit your vehicles.xml and manually enter the values. Or, hopefully, it might suffice to just save the map file again, hoping that this time the GE will revert back to and use the original id's, which was what happened to me after opening and saving the map a 2nd time. Looks to me a bit like the new GE has maybe a flaw there.
Thanks a lot Krassmann! That's exactly what i was thinking to do with the values but the most important is that i'm not the only one with that problem ;)
2 Comments for Slurry sale
Hi, thanks for this and all great mods.. But i have a little problem now.. When I installed the mod on the map, i lost all the animals and animal feedings.. All turned 0.. ?t's not a big problem i edited the savegame and it's ok now but there is a little annoying situation.. I placed the mod but ?t's not working.. I've tried with all the manure trailers but I can't sell.. Do you have an offer for me? Thanks..
First of all thank you for the usefull mod!
When i install it (or do any other map edit) i lose all my cows and sheep all the feed and all the silage inside the silos. Is that correct or i do something wrong?
Normally this should not happen if you edit your Map.
I have done this too by making this Mod and some other minor changes, and i lost nothing. Probably you did something wrong!
But if you edit the Original Map in the Main Folder of the Game, that can cause some little issues. A reinstall mostly solves the issue.
Your saves, mods etc. will be save in your documents folder if you do a reinstall.
I had the same experience when i implemented Marhu's water mod into a mod map (Schattenwolf). I then checked the vehicles.xml of my savegame folder, where the onCreateLoadedObjects are saved. It seems, that on saving the map the GE assigned new id's to those objects like cow shed and others.
What you now can do is either edit your vehicles.xml and manually enter the values. Or, hopefully, it might suffice to just save the map file again, hoping that this time the GE will revert back to and use the original id's, which was what happened to me after opening and saving the map a 2nd time. Looks to me a bit like the new GE has maybe a flaw there.