Why does the tracks and part of the tractor show up but not the rest
unregistered user
06. 03 2016
Let me say first: a really nice Mod I really appreciate it! But I do have a question. Is there a possibility for the tracks to not destroy fruits/grass?
Would be nice to have the same tracks like the standard ones ingame, which are visible but don't destroy the fruits when you drive over a field. Can change something in the sript to change this? Would be nice to hear from you.
USA version have few more customization options (quickcoupler, additional sides work lights), weights have different model, different warning signs and different lights setup in both models
7 Comments for John Deere 8430T
If anyone can record a video review of the new model ?
To fix turn signals problem please open tractor xml file, find turn signals line and replace all section with the one below
<turnSignals>
<turnSignalLeft index="0>82|0" />
<turnSignalLeft index="0>20|0|2" />
<turnSignalLeft index="0>62|0|1" />
<turnSignalRight index="0>82|1" />
<turnSignalRight index="0>20|0|3" />
<turnSignalRight index="0>62|1|1" />
</turnSignals>
Then save file and confirm changes in archive.
European version is WIP now. Release in a few days.
Why does the tracks and part of the tractor show up but not the rest
Let me say first: a really nice Mod I really appreciate it! But I do have a question. Is there a possibility for the tracks to not destroy fruits/grass?
Would be nice to have the same tracks like the standard ones ingame, which are visible but don't destroy the fruits when you drive over a field. Can change something in the sript to change this? Would be nice to hear from you.
what is the difference between european and US model?
Very good, finally a serious tracked tractor!
I tested quickly... but I think 5 stars... Thanks
(not offend anyone, but I want a CAT Challenger :D)
(P.s. Texture of the last three steps??)