the combine is relay good but when i loaded it up to my server the combine would not work at all i then tried an in game header at it worked great...hope there will be a fix for this issue soon as its relay nice.
function JohnDeere630R:delete()
removeTrigger(leftWheatSpikeTrigger)
removeTrigger(rightWheatSpikeTrigger)
end
mit
function JohnDeere630R:delete()
if leftWheatSpikeTrigger ~= nil then
removeTrigger(leftWheatSpikeTrigger)
end
if rightWheatSpikeTrigger ~= nil then
removeTrigger(rightWheatSpikeTrigger)
end
end
It looks great and the model is very accurate. The only thing visually I can suggest is to make it a bit less shiny as it is too reflective. A T560i variant would be great too for smaller farms
4 Comments for John Deere T670i BETA
the combine is relay good but when i loaded it up to my server the combine would not work at all i then tried an in game header at it worked great...hope there will be a fix for this issue soon as its relay nice.
Warning (LUA): 'removeTrigger': Argument 1 has wrong type. Expected: Int. Actual: Nil
JohnDeere630R.lua öffnen und
function JohnDeere630R:delete()
removeTrigger(leftWheatSpikeTrigger)
removeTrigger(rightWheatSpikeTrigger)
end
mit
function JohnDeere630R:delete()
if leftWheatSpikeTrigger ~= nil then
removeTrigger(leftWheatSpikeTrigger)
end
if rightWheatSpikeTrigger ~= nil then
removeTrigger(rightWheatSpikeTrigger)
end
end
ersetzen ;-)
It looks great and the model is very accurate. The only thing visually I can suggest is to make it a bit less shiny as it is too reflective. A T560i variant would be great too for smaller farms
The very Best Combine, Thank you