Seit dem ich die Version 2.2 im Modordner habe ist die Log txt voll mit diesen Sätzen.
Lua: Error running function: draw
D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
Lua: Error running function: draw
D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
Lua: Error running function: draw
D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
data/vehicles/cars/car6.i3d (0.38mb in 39.95 ms)
Lua: Error running function: draw
1 Comments for Courseplay
Seit dem ich die Version 2.2 im Modordner habe ist die Log txt voll mit diesen Sätzen.
Lua: Error running function: draw
D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
Lua: Error running function: draw
D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
Lua: Error running function: draw
D:/code/lsim2011/build/finalbin/dataS/scripts/InputBinding.lua(138) : attempt to index local 'digitalActionData' (a nil value)
data/vehicles/cars/car6.i3d (0.38mb in 39.95 ms)
Lua: Error running function: draw
liegt das am Coursplay oder an was anderem???