Download download Object 'Multifarm Mod'

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1 Comments for Multifarm Mod

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  1. Decker_MMIV 25. 03 2014

    I took a look at the MultiFarm.LUA script (v1.0.1), and spotted a potential problem in the update() function. - Why does it continuously over-write the MissionPDA.draw function in such a way as it does? Maybe that part should only be executed one time only, instead of doing it at each-and-every call to MultiFarm:update()?

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